Tuesday, February 22, 2005

Mission: AGTC - Timeline: 48hours

Pre-production at the Matter of Chance offices

I was going to update the blog over the weekend, but I got caught up in the aggressive shooting schedule for Matter of Chance’s new film, AGTC. Josh however, managed to blog an extensive post, after the shooting had commenced, with screencaps and a bit of commentary behind the narrative.
Even though the workload was difficult, I thoroughly enjoyed the experience.
One of my teachers said that filming a movie is much like going into battle with your own personal army. You have your equipment and weaponry (camera) and you have your soldiers (the director of photography, director, actors, gaffer and so on). To further the analogy, another teacher of mine said that whenever you shoot outside a controlled setting like a studio, you are shooting inside a hostile environment. This means that the elements within the location may not provide amiable backdrop or conditions for your composed image.
Since I have exclusively filmed projects outside a studio environment, I can well attest to this statement. In fact, this weekend seemed to confirm that analogy all the more in my mind. Yes, we were a small task force that moved in to secure the required footage. Our base of operations was Josh’s computer room and our map to victory was a screenplay that he, myself, Micah and Angie brainstormed over late Friday night. With our soldiers in check and Josh at the helm, we combed over a hostile location for the larger part of our Saturday afternoon.
I think what made the location so hostile was the vast number of people swarming in and out of the public library. That made it difficult to film and I think personally, difficult to concentrate.
Yes, this time I filled in as an actor. I have to say, I was reluctant to do it, but Josh had told me that it was his preference for me to play an acting role. In retrospect, I’m glad I acted in the film. It helped me to see how difficult it is for actors to establish an interesting character for the duration of a film. And I was only playing a role for a short 7-minute movie!
At any rate, it is difficult to develop a character within a 48-hour period. Much less, develop a character when you aren’t an actor, but merely an aspiring director with more technical knowledge then acting knowledge. But, I tried.
I think that overall, the movie works very well as a group piece. Yet, the film does have great photography, score and CGI post-production graphics. The story is also interesting. However, in my opinion, I am not sure if the audience is going to appreciate the overflowing detail we loaded into the film. We’ll see…

I think that the two most awkward moments during the filming for me was having to shoot in a bathroom stall (as other people were coming in to use the facilities) and having to run up a flight of stairs right in front of library personnel.
While running, I had to stop for a moment and catch my breath. When I stopped I apologized to Josh and prepped myself to tackle the steps once again, but Josh told me to wait up. In fact, he said: “I think we’re freaking the library people out”. Sure enough, I looked over to find one of the librarians and a couple attendants looking in our direction with a hint of malice and discomfort.
I can’t blame them – we were running full-tilt up the center staircase in a library for crying out loud.
When the day had come to an end, we all regrouped at Manuel’s for some Mexican food and a well-earned break. After that, Josh and Micah flew headfirst into an ambitious editing block, with Josh at the computer keyboard editing footage and Micah at the piano keyboard composing music to the film.
I will always remember our work on “I’m Not Crazy” fondly, but I think it is safe to say that we stepped it up several notches with this year’s 48-Hour Challenge.

Between the hectic shooting schedule over the weekend, Josh and I briefly discussed plans to launch a new website devoted to Matter of Chance Productions. This website was brought into consideration for a number of reasons, one being that we’ve finally begun to amass a number of nicely constructed projects for ourselves. Moreover, we have had several people approach us with ideas for music videos and other projects. So, this website is a natural step.
We didn’t talk a whole lot about content, but Josh tossed around a few ideas that ought to make the website worth visiting. I think it’s safe to say that we’re getting a nice beginning for ourselves.

Sick of Being Deep



Well, The Casket Lottery has, pretty much, finally made it official.

its been awhile. while some say, no news is good news, this might be quite the contrary. its been said, and pretty much determined that the casket lottery has "broken up". it may be true. we never really talked about it, but it seems like that is the current status. we all still get along swimmingly, but got sort of tired of the routine i guess. maybe we'll play again sometime, but that doesn't look like anything that will happen in the near future. we are still playing music in one form or the other. junior has been playing drums and rehearsing for a new appleseed cast recording. he's also teaching quite a few young drummers how to fall in love with music and not go to college. stacy is living the married life and currently making a video game with some friends. he's also playing music with me on some of my own songs that i'll be recording this summer. as well as said tracks, i'm also playing in a very loud band with sean ingram, of coalesce, sam hoskins, of the elevator division, and quite possibly another handsome dude, from another cool band, playing bass. more news on all of those projects as it comes.

I'm glad Nathan will be working on his own music. I'm going to go sulk now...and listen to some Casket Lottery.